As the pyre of Geman burns, Azdara asks the eldritch newcomer her name and business, having just fought arm and arm against the undead for survival. She replies, “I am Telara Istaran. I hail from Alarond in the far west. I am on a journey to prepare myself for the expectations of my family.”
Away in the hamlet of Norwick, Raith sees the darkness in the sky above Geman. Swearing an oath to the sun goddess, he steels himself to spend his newfound life in the service of the light. He speeds his way to Geman.
After everything dies down, the surviving heroes recollect themselves at The Guzzling Wench. Brand is concerned about the lack of defense mounted for the battle. Where have the missing guardsmen gone and why hadn’t Captain William blown the great horn of the guard?
Deciding that this must be investigated, Brand and company head to the guardhouse where they can find any on-duty personnel or signs of the horn of Geman. Within its solid walls, they locate the horn upon Captain Williams desk along with a strange correspondance.
We’re planning a great new holiday for the Geman. To prepare the normal fellows for the extra work, if possible try to keep as many off shift and relaxed as possible beforehand. After a break, Huey would like them to report to him for an assignment. -Krenald, Mayor
Arriving in town, Raith decides he must immediately find out who is in charge of the situation and heads to the only fortified building in town. Bursting into the guardhouse, he exclaims, “I here to aid in the defense of Geman! The forces of darkness shall not take this place! Who is in charge here?”
Confused at the sudden excitement after things finally became more relaxed, the party inspects the newcomer. After a moment, Raith perceives the evil in Azdara’s heart and within her scorpion ally. “My lady, be careful! There is a dark thing upon your breast! Stand back and I shall end it!”
“Uh… no. This is Pox. It is my partner, fellow traveler, and ally. We have been together for a long time.”
“Surely you realize the dangers in consorting with such dark vermin!”
Pox clicks his claws in defiance.
Stepping forward, Brand takes control of the situation. “Mr. Raith? I am in command. The forces of darkness sieged this town and brought the dead to bear against us. The lady Azdara proved her sincerity in battle by protecting my home. We are currently looking for the missing guardsmen and are preparing to search the town for any remnants of the undead.”
“The undead may still be about?!” Raith exclaims with fervor. “No time is to be lost! We must scour this town!” With his decree, Raith bolts out of the guardhouse and to the edge of the town.
Amused at the human, Telara smiles and follows him through the door. The rest of the group, not finding any other information, heads out as well. Azdara came to this town to meet this wizard, Huey. She goes off in search of him as the rest of the party catches up with Raith and Telara.
“Hold! There is a great beast approaching from yonder!” Raith spies the great Greytroll, bearing down at speed upon Geman! “You shall not take this place!” Raith attempts to intercept the troll. Though the troll moves too fast for Raith to catch, his constant challenges irritate and enrage the troll into attacking him.
The rest of the group save Azdara back up Raith and square off against the Mighty Greytroll. To their surprise the Greytroll is wounded with sword and spear already and spits at them, “I’ll be through with you pinkskins if I have to kill you all today!” The Greytroll charges and is quickly surrounded by the group, though it is holding its own quite well.
Azdara, searching for the home of Huey, hears the roaring of the enraged monster and reluctantly nocks her bow and fires at the great beast. Though the troll gives as good as it takes, its previous wounds were too much for it and it flees the party, relying upon it’s great speed to evade doom. Unfortunately for the troll, Brand is able to easily keep pace upon his wolf, Fade and the troll is defeated and killed.
Though they had different reasons, the group decided to track the Troll back to it’s lair. Brand’s steadfast companion was able to follow the sloppy trail left by the behemoth. Many of the missing guardsmen were found torn apart near the troll’s hideaway having battled the troll to the last man. Inside of the troll’s hideout, the group finds a broken box containing The Scorched Glaive and the Greytroll’s treasure.
Returning to town with the troll’s bounty, the group decides to go back to the Guzzling Wench in order to make sense of the situation and learn more about their newest ally, Raith. The hefty Mayor of Genam, Krenald, is within when they arrive as well as the as-up-to-now elusive wizard, Huey. Raith took an immediate dislike to the spellcaster as his divine sight revealed a dark soul beneath the rich robes. Krenald asks the party to lend their valor and strength to the Wizard because he is investigating the causes of the dark mist and thanks them again for their services in defending the town against the Greytroll.
Huey comments on the situation, “The Greytroll is quite an amazing specimen.” Azdara and Raith both find this strange as they burnt the Greytroll immediately after defeating it. The wizard continues, “It is good that you were able to come upon it while wounded, for it is a frightening beast. Still, such skill as you have would aid me greatly. I am to investigate the Ruins of Kaj this evening and upon the morning I should know the lair of the vile creature that set this plague of undeath upon us. Tomorrow morning, please meet me at my house and I will inform you of your new quest.”
As the wizard finishes his story, well armored and armed guardsmen bearing the symbol of Thesda enter the tavern. “Excellent!” exclaims the Mayor. “I am thrilled that we have the protection of Mighty Thesda in our time of need! Just in the nick of time as well. You can see we can barely defend ourselves in these trying times.”
A large stoic man steps forward. His armor is engraved with the mark of Captain. “So it would seem your repeated requests for assistance were not misplaced nor exaggerated. Captain Lionel at your service. Thesdan soldiers will be taking charge of this town’s defenses. Is the guardhouse prepared for our arrival?”
Not waiting to hear the Mayor’s response and fearing a military coup or coverup, the group exits the Wench as nonchalantly as they can and migrate to the guardhouse where they hope to find the letter from before. Nothing smells right. Suspecting dark designs from the Wizard, Huey and possibly Mayor Krenald as well, they search the guardhouse and find the Mayor’s letter just as the Thesdans arrive and take over. This letter seems to purposely weaken Geman’s standard soldiers just before they go missing and this new army arrives. The party ceases to trust anyone.
Lyre attempts to track Huey on his journey to the Ruins of Kaj but is unable to keep up with the mage’s summoned steed and is forced to give up.
Trying to find anyone they can trust, Brand leads the rest of the group to the home of one of his missing soldiers not accounted for at the Greytroll’s Massacre. Finding his wife at home still waiting for news about him, Brand’s fears grow.
Azdara suggests meeting with Huey in the evening rather than in the morning if they do not trust him. She knows wizards refresh their powers in the morning and encountering him before he specifically prepares for them may well give them an advantage. Under the premise of trying to learn what they can about the mission as soon as possible, they all head to Huey’s home where he invites them in to speak of their journey tomorrow.
“It is good you are so anxious to get started! I have indeed finished my study of the Ruins! Located in the mountains to the west is the lair of this vampire. In the morning I will prepare some spells to aid your search but you should be able to find her and destroy this threat to our town.”
Raith is concerned with what he can see with his holy sight. The wizard and witch, both filled with the darkness of selfishness and disregard for others, are hazier than usual. Furthermore, the strange palor cast upon his divine sight seems to originate from the back room the wizard came from. Slowly but surely, the group advances ever closer to the wizard while engaging him in conversation. Raith lays hard question after hard question upon the magician and the conversation starts to lean into a very aggressive standoff.
Raith is filled with such anger that the only thing staying his hand is his vows to uphold peace. As the tenseness heats to a boil, Telara suddenly throws a Thunderstone at the wizard’s feet and dashes forward to attack! Lyre, reacting to help her ally, attacks from the wizard’s flank and the two together strike telling blows bringing the wizard to his knees. Raith follows up with a haymaker the knocks Huey out cold.
Azdara opens one of the closets to reveal corpses! It is the missing guardsmen! It would seem the suspicions of Raith and the preemptive aggression of Telara were well-deserved. While the wizard is unconscious, Telara crushes his fingers beneath her heel in a swift motion while Raith is unable to react. Though he disapproves of the action, it is already done.
Investigation of the home reveals dark experiments involving Greytroll Flesh which must have been gathered before the fight in Geman, some kind of Necromantic nondetection aura and the Soulgem itself! Looking for answers the group wakes Huey for interrogation. They learn that Huey was working for two masters: both Geman and the vampiress. She requested that those who raised her from her slumber be sent to her. She gifted the soulgem to Huey as a first payment. Getting hazy answers about what the mayor knows and does not know, it is difficult to tell if he was also involved in the betrayal of the guardsmen.
Brandwise Burrows rides to the guardhouse and finds the Captain of the Thesdan guard. “Sir, we need your assistance. We seek to arrest the wizard, Huey Naillizarb, for the abduction and murder of the old guardsmen as well as the betrayal of Geman through consorting with her enemies. We have him incapacitated in his home.”
Wasting no time, Captain Lionel of Thesda gathers a unit of 20 and heads to the wizard’s home. Therein, he finds damning evidence. Not wishing to break the laws of Geman even though Thesdan justice demands swift action, Lionel summons Mayor Krenald, who is appalled at what is found at the scene.
A town meeting is summoned immediately in the night. An announcement is made. “Brandwise Burrows and his allies have uprooted a dark evil within the heart of Geman. This wizard, trusted by the people, has manipulated and betrayed it’s finest citizens to their deaths. The missing Guardsmen shall be avenged by the hand of their remaining comrade. I present the Sword of Law to Brandwise Burrows, to execute this traitor.”
Watched in awe by the people of Geman, Brandwise takes Captain Lionel’s sword and beheads the dark wizard. After his deeds are finished, Brand is regarded in awe around the town, almost like a local legend. People are more reverent and less friendly. This no longer feels like home. It is as good a time as any to leave with his new friends and make his mark upon the world.
Azdara, pleased that her mission ended satisfactorily, chooses to ride to Thesda with these strange but powerful allies. There she intends to gain new knowledge and find more wizards to judge.
Telara will accompany the party is Lyre allows her to study the Black Soulgem. She is greatly interested in its magical properties. She promises to not take it and to give it back to Lyre whenever asked.
Lyre knows she must take this gem to her master if she is to complete her quest. She joins Trader Joe’s caravan for the safest journey to Thesda.
Raith is not one to question the boons granted by his Bright Patron. He shall follow these movers of events and bring the light to Vol.
XP: 580 Party Max is 2230. Level 3 at 5000.
- 360 – Huey Naillizarb – 5th Level Wizard. Defeated with no advantage granted to players.
- 120 – Greytroll. Advanced Template Troll. Fought with Disadvantage to Troll (wounded) not caused by players
- 50 – Roleplaying Bonus XP: Putting self at potential disadvantage due to Character Roleplay
- 20 – Raith not striking first against Huey
- 10 – Azdara not assisting party in initial fight against Greytroll
- 20 – Not executing Wizard and putting party at mercy of the law of Thesda
- 50 – Story Advancement Bonus
- Geman is fully in the hands of the Thesdan Military
- Huey has been removed from his designs
- The Soulgem is recovered
- The Party joins Trader Joe’s Caravan to Thesda
The Scorched Glaive
Who is this vampire and will she continue to pursue the group?
Is Mayor Krenald involved with the dark acts of Huey?
Is Geman under the foot of Thesda or does it remain autonomous?
What did Huey do to the Greytroll?